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API > API/Developer > API/Developer/TraceInsightsCore > API/Developer/TraceInsightsCore/FBaseTreeNode
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SortChildren
(
PredicateType Predicate |
InsightsCore/Table/ViewModels/BaseTreeNode.h | ||
void SortChildren
(
const ITableCellValueSorter& Sorter, |
InsightsCore/Table/ViewModels/BaseTreeNode.h |
SortChildren(PredicateType)
| Name | SortChildren |
| Type | function |
| Header File | /Engine/Source/Developer/TraceInsightsCore/Public/InsightsCore/Table/ViewModels/BaseTreeNode.h |
| Include Path | #include "InsightsCore/Table/ViewModels/BaseTreeNode.h" |
template<typename PredicateType>
void SortChildren
(
PredicateType Predicate
)
SortChildren(const ITableCellValueSorter &, ESortMode)
| Name | SortChildren |
| Type | function |
| Header File | /Engine/Source/Developer/TraceInsightsCore/Public/InsightsCore/Table/ViewModels/BaseTreeNode.h |
| Include Path | #include "InsightsCore/Table/ViewModels/BaseTreeNode.h" |
| Source | /Engine/Source/Developer/TraceInsightsCore/Private/InsightsCore/Table/ViewModels/BaseTreeNode.cpp |
void SortChildren
(
const ITableCellValueSorter & Sorter,
ESortMode SortMode
)