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Unreal Engine C++ API Reference > Developer > TraceInsights > Insights > ViewModels > ITimingEventFilter
- ITimingEventFilter::GetTypeName()
- FAcceptNoneTimingEventFilter::GetTypeName()
- FAcceptAllTimingEventFilter::GetTypeName()
- FAggregatedTimingEventFilter::GetTypeName()
- FAllAggregatedTimingEventFilter::GetTypeName()
- FAnyAggregatedTimingEventFilter::GetTypeName()
- FAllAggregatedTimingEventFilter::GetTypeName()
- FAnyAggregatedTimingEventFilter::GetTypeName()
- FTimingEventFilter::GetTypeName()
- FTimingEventFilterByMinDuration::GetTypeName()
- FTimingEventFilterByMaxDuration::GetTypeName()
- FTimingEventFilterByEventType::GetTypeName()
- FTimingEventFilterByFrameIndex::GetTypeName()
- FTimingEventFilterByMinDuration::GetTypeName()
- FTimingEventFilterByMaxDuration::GetTypeName()
- FTimingEventFilterByEventType::GetTypeName()
- FTimingEventFilterByFrameIndex::GetTypeName()
References
Module | TraceInsights |
Header | /Engine/Source/Developer/TraceInsights/Public/Insights/ViewModels/ITimingEvent.h |
Include | #include "Insights/ViewModels/ITimingEvent.h" |
virtual const FName & GetTypeName&40;&41; const