Navigation
Unreal Engine C++ API Reference > Developer > TraceInsights > Insights > ViewModels > ITimingEventFilter
- ITimingEventFilter::GetChangeNumber()
- FAcceptNoneTimingEventFilter::GetChangeNumber()
- FAcceptAllTimingEventFilter::GetChangeNumber()
- FAggregatedTimingEventFilter::GetChangeNumber()
- FTimingEventFilter::GetChangeNumber()
References
Module | TraceInsights |
Header | /Engine/Source/Developer/TraceInsights/Public/Insights/ViewModels/ITimingEvent.h |
Include | #include "Insights/ViewModels/ITimingEvent.h" |
uint32 GetChangeNumber&40;&41; const
Remarks
Returns a number that changes each time an attribute of this filter changes.