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Unreal Engine C++ API Reference > Developer > TraceInsights > Insights > ViewModels
References
Module | TraceInsights |
Header | /Engine/Source/Developer/TraceInsights/Public/Insights/ViewModels/TooltipDrawState.h |
Include | #include "Insights/ViewModels/TooltipDrawState.h" |
Syntax
class FTooltipDrawState
Constructors
Type | Name | Description | |
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Destructors
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Functions
Type | Name | Description | |
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void | AddNameValueTextLine
(
FStringView Name, |
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void | AddTextLine
(
const float X, |
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void | AddTextLine
(
FStringView Text, |
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void | AddTitle
(
FStringView Title, |
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void | AddTitle
(
FStringView Title |
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void | Draw
(
const UE::Insights::FDrawContext& DrawContext |
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const FLinearColor & | ||
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float | ||
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const FVector2D & | ||
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float | GetFontScale () |
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float | GetOpacity () |
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const FVector2D & | GetPosition () |
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const FVector2D & | GetSize () |
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void | Reset () |
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void | ResetContent () |
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void | SetBackgroundColor
(
const FLinearColor& InBackgroundColor |
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void | SetDesiredOpacity
(
const float InDesiredOpacity |
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void | SetFontScale
(
float InFontScale |
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void | SetImage
(
TSharedPtr< FSlateBrush > InImageBrush |
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void | SetOpacity
(
const float InOpacity |
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void | SetPosition
(
const float PosX, |
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void | SetPosition
(
const FVector2D& MousePosition, |
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void | Update () |
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void | UpdateLayout () |
Enums
Type | Name | Description | |
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FDrawTextType |