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Unreal Engine C++ API Reference > Developer > TraceInsights > Insights > ViewModels
Inheritance Hierarchy
- ITimingEventFilter
- FTimingEventFilter
- FTimingEventFilterByMinDuration
References
Module | TraceInsights |
Header | /Engine/Source/Developer/TraceInsights/Public/Insights/ViewModels/TimingEvent.h |
Include | #include "Insights/ViewModels/TimingEvent.h" |
Syntax
class FTimingEventFilterByMinDuration : public FTimingEventFilter
Constructors
Type | Name | Description | |
---|---|---|---|
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FTimingEventFilterByMinDuration
(
double InMinDuration |
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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double | ||
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const FName & | ||
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void | SetMinDuration
(
double InMinDuration |
Overridden from ITimingEventFilter
Type | Name | Description | |
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bool | FilterEvent
(
const ITimingEvent& InEvent |
Returns true if the timing event passes the filter. |
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bool | FilterEvent
(
double InEventStartTime, |
|
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const FName & | GetTypeName () |
|
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bool |
Constants
Name | Description |
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TypeName |