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Unreal Engine C++ API Reference > Developer > TraceInsights > Insights > ViewModels
Inheritance Hierarchy
- ITimingEventFilter
- FTimingEventFilter
- FTimingEventFilterByFrameIndex
References
Module | TraceInsights |
Header | /Engine/Source/Developer/TraceInsights/Public/Insights/ViewModels/TimingEvent.h |
Include | #include "Insights/ViewModels/TimingEvent.h" |
Syntax
class FTimingEventFilterByFrameIndex : public FTimingEventFilter
Constructors
Type | Name | Description | |
---|---|---|---|
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FTimingEventFilterByFrameIndex
(
uint64 InFrameIndex |
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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uint64 | ||
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const FName & | ||
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void | SetFrameIndex
(
uint64 InFrameIndex |
Overridden from ITimingEventFilter
Type | Name | Description | |
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bool | FilterEvent
(
const ITimingEvent& InEvent |
Returns true if the timing event passes the filter. |
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bool | FilterEvent
(
double InEventStartTime, |
|
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const FName & | GetTypeName () |
|
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bool |
Constants
Name | Description |
---|---|
TypeName |