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Unreal Engine C++ API Reference > Developer > TraceInsights > Insights > ViewModels > FBaseTimingTrack
References
Module | TraceInsights |
Header | /Engine/Source/Developer/TraceInsights/Public/Insights/ViewModels/BaseTimingTrack.h |
Include | #include "Insights/ViewModels/BaseTimingTrack.h" |
void SetValidLocations
(
ETimingTrackLocation InValidLocations
)
Remarks
Returns number of text lines needed to display the debug string. TODO: virtual int GetDebugStringLineCount() const { return 0; } Builds a string with debug text information. TODO: virtual void BuildDebugString(FString& OutStr) const {}