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API > API/Developer > API/Developer/ToolWidgets > API/Developer/ToolWidgets/SPositiveActionButton
| Name | FArguments |
| Type | struct |
| Header File | /Engine/Source/Developer/ToolWidgets/Public/SPositiveActionButton.h |
| Include Path | #include "SPositiveActionButton.h" |
Syntax
struct FArguments : public TSlateBaseNamedArgs< SPositiveActionButton >
Inheritance Hierarchy
- FSlateBaseNamedArgs → TSlateBaseNamedArgs → SPositiveActionButton::FArguments
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FArguments() |
SPositiveActionButton.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| WidgetArgsType | FArguments | SPositiveActionButton.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
WidgetArgsType & Icon
(
const TAttribute< const FSlateBrush* >& InAttribute |
SPositiveActionButton.h | ||
NamedSlotProperty< FArguments > MenuContent() |
The static menu content widget. | SPositiveActionButton.h | |
WidgetArgsType & OnClicked
(
const FOnClicked& InDelegate |
The clicked handler. | SPositiveActionButton.h | |
WidgetArgsType & OnComboBoxOpened
(
const FOnComboBoxOpened& InDelegate |
SPositiveActionButton.h | ||
WidgetArgsType & OnGetMenuContent
(
const FOnGetContent& InDelegate |
SPositiveActionButton.h | ||
WidgetArgsType & OnMenuOpenChanged
(
const FOnIsOpenChanged& InDelegate |
SPositiveActionButton.h | ||
WidgetArgsType & Text
(
const TAttribute< FText >& InAttribute |
The text to display in the button. | SPositiveActionButton.h |