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A Button that is used to call out/highlight an option. It can also be used to open a menu.
| Name | SActionButton |
| Type | class |
| Header File | /Engine/Source/Developer/ToolWidgets/Public/SActionButton.h |
| Include Path | #include "SActionButton.h" |
Syntax
class SActionButton :
public SCompoundWidget ,
public IActionButton
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SActionButton
- FSlateControlledConstruction → SWidget → SCompoundWidget → SActionButton
Implements Interfaces
Structs
| Name | Remarks |
|---|---|
| FArguments |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& InArgs |
SActionButton.h |
Overridden from IActionButton
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void SetIsMenuOpen
(
bool bInIsOpen, |
SActionButton.h | ||
| SActionButton.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FSlateColor GetIconColorAndOpacity() |
SActionButton.h |