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Unreal Engine C++ API Reference > Developer > ToolMenus > UToolMenuEntryScript
References
Module | ToolMenus |
Header | /Engine/Source/Developer/ToolMenus/Public/ToolMenuEntryScript.h |
Include | #include "ToolMenuEntryScript.h" |
UFUNCTION (BlueprintNativeEvent, Category="Advanced")
ECheckBoxState GetCheckState
(
const FToolMenuContext & Context
) const