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Unreal Engine C++ API Reference > Developer > ToolMenus
References
Module | ToolMenus |
Header | /Engine/Source/Developer/ToolMenus/Public/ToolMenuOwner.h |
Include | #include "ToolMenuOwner.h" |
Syntax
struct FToolMenuOwner
Variables
Type | Name | Description | |
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int64 | ValueInt64 | |
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FStoreName | ValueName |
Constructors
Type | Name | Description | |
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FToolMenuOwner
(
void* InPointer |
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FToolMenuOwner
(
const WIDECHAR* InValue |
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FToolMenuOwner
(
const ANSICHAR* InValue |
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FToolMenuOwner
(
const FName InValue |
Functions
Type | Name | Description | |
---|---|---|---|
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bool | IsSet () |
|
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FName | TryGetName () |
Operators
Type | Name | Description | |
---|---|---|---|
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bool | operator!=
(
const FToolMenuOwner& Other |
|
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bool | operator==
(
const FToolMenuOwner& Other |
Enums
Type | Name | Description | |
---|---|---|---|
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EValueType |