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API > API/Developer > API/Developer/ToolMenus > API/Developer/ToolMenus/FToolMenuEntry
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FToolMenuEntry InitToolBarButton
(
const TSharedPtr< const FUICommandInfo >& InCommand, |
ToolMenuEntry.h | ||
static FToolMenuEntry InitToolBarButton
(
const FName InName, |
ToolMenuEntry.h |
InitToolBarButton(const TSharedPtr< const FUICommandInfo > &, const TAttribute< FText > &, const TAttribute< FText > &, const TAttribute< FSlateIcon > &, FName, const TOptional< FName >)
| Name | InitToolBarButton |
| Type | function |
| Header File | /Engine/Source/Developer/ToolMenus/Public/ToolMenuEntry.h |
| Include Path | #include "ToolMenuEntry.h" |
| Source | /Engine/Source/Developer/ToolMenus/Private/ToolMenuEntry.cpp |
static FToolMenuEntry InitToolBarButton
(
const TSharedPtr< const FUICommandInfo > & InCommand,
const TAttribute< FText > & InLabelOverride,
const TAttribute< FText > & InToolTipOverride,
const TAttribute< FSlateIcon > & InIconOverride,
FName InTutorialHighlightName,
const TOptional< FName > InNameOverride
)
InitToolBarButton(const FName, const FToolUIActionChoice &, const TAttribute< FText > &, const TAttribute< FText > &, const TAttribute< FSlateIcon > &, const EUserInterfaceActionType, FName)
| Name | InitToolBarButton |
| Type | function |
| Header File | /Engine/Source/Developer/ToolMenus/Public/ToolMenuEntry.h |
| Include Path | #include "ToolMenuEntry.h" |
| Source | /Engine/Source/Developer/ToolMenus/Private/ToolMenuEntry.cpp |
static FToolMenuEntry InitToolBarButton
(
const FName InName,
const FToolUIActionChoice & InAction,
const TAttribute< FText > & InLabel,
const TAttribute< FText > & InToolTip,
const TAttribute< FSlateIcon > & InIcon,
const EUserInterfaceActionType UserInterfaceActionType,
FName InTutorialHighlightName
)