Navigation
Unreal Engine C++ API Reference > Developer > ToolMenus
References
Module | ToolMenus |
Header | /Engine/Source/Developer/ToolMenus/Public/ToolMenuDelegates.h |
Include | #include "ToolMenuDelegates.h" |
Syntax
struct FNewSectionConstructChoice
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
FNewToolBarDelegateLegacy | NewToolBarDelegateLegacy | |
![]() |
FNewToolMenuDelegate | NewToolMenuDelegate | |
![]() |
FNewToolMenuDelegateLegacy | NewToolMenuDelegateLegacy |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
|||
![]() |
FNewSectionConstructChoice
(
const FNewToolMenuDelegate& InNewToolMenuDelegate |
||
![]() |
FNewSectionConstructChoice
(
const FNewToolMenuDelegateLegacy& InNewToolMenuDelegateLegacy |
||
![]() |
FNewSectionConstructChoice
(
const FNewToolBarDelegateLegacy& InNewToolBarDelegateLegacy |
Functions
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
bool | IsBound () |