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API > API/Developer > API/Developer/TextureFormat
Interface for texture format modules.
| Name | ITextureFormatModule |
| Type | class |
| Header File | /Engine/Source/Developer/TextureFormat/Public/Interfaces/ITextureFormatModule.h |
| Include Path | #include "Interfaces/ITextureFormatModule.h" |
Syntax
class ITextureFormatModule : public IModuleInterface
Implements Interfaces
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~ITextureFormatModule() |
Virtual destructor. | Interfaces/ITextureFormatModule.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool CanCallGetTextureFormats() |
Will this TextureFormat call back to Managermodule GetTextureFormats ? | Interfaces/ITextureFormatModule.h | |
ITextureFormat * GetTextureFormat() |
Gets the texture format. | Interfaces/ITextureFormatModule.h |