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API > API/Developer > API/Developer/TextureFormat > API/Developer/TextureFormat/FChildTextureFormat
- ITextureFormat::GetEncoderName()
- FChildTextureFormat::GetEncoderName()
References
| Module | TextureFormat |
| Header | /Engine/Source/Developer/TextureFormat/Public/ChildTextureFormat.h |
| Include | #include "ChildTextureFormat.h" |
virtual FName GetEncoderName
&40;
FName Format
&41; const
Remarks
Return the name of the encoder used for the given format.
Used for debugging and UI.