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Unreal Engine C++ API Reference > Developer > TextureCompressor
References
Module | TextureCompressor |
Header | /Engine/Source/Developer/TextureCompressor/Public/TextureCompressorModule.h |
Include | #include "TextureCompressorModule.h" |
Syntax
struct FColorAdjustmentParameters
Remarks
Color adjustment parameters.
Variables
Type | Name | Description | |
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float | AdjustBrightness | Brightness adjustment (scales HSV value) |
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float | AdjustBrightnessCurve | Curve adjustment (raises HSV value to the specified power) |
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float | AdjustHue | Hue adjustment (offsets HSV hue by value in degrees) |
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float | AdjustMaxAlpha | Remaps the alpha to the specified min/max range (Non-destructive; Requires texture source art to be available.) |
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float | AdjustMinAlpha | Remaps the alpha to the specified min/max range (Non-destructive; Requires texture source art to be available.) |
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float | AdjustRGBCurve | RGB curve adjustment (raises linear-space RGB color to the specified power) |
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float | AdjustSaturation | Saturation adjustment (scales HSV saturation) |
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float | AdjustVibrance | "Vibrance" adjustment (HSV saturation algorithm adjustment) |
Constructors
Type | Name | Description | |
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Constructor |