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Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces
References
Module | TargetPlatform |
Header | /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetDevice.h |
Include | #include "Interfaces/ITargetDevice.h" |
namespace TargetDeviceTypes
{
FString TargetDeviceTypes::ToString
(
ETargetDeviceTypes DeviceType
)
}
Remarks
Returns the string representation of the specified ETargetDeviceTypes value. A string value.
Parameters
Name | Description |
---|---|
DeviceType | The value to get the string for. |