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API > API/Developer > API/Developer/TargetPlatform > API/Developer/TargetPlatform/Interfaces > API/Developer/TargetPlatform/Interfaces/ITargetPlatformSettings
- ITargetPlatformSettings::UsesSelectiveBasePassOutputs()
- FTargetPlatformMerged::UsesSelectiveBasePassOutputs()
- FTargetPlatformSettingsBase::UsesSelectiveBasePassOutputs()
References
| Module | TargetPlatform |
| Header | /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatformSettings.h |
| Include | #include "Interfaces/ITargetPlatformSettings.h" |
bool UsesSelectiveBasePassOutputs() const
Remarks
Gets whether the platform will use selective outputs in the base pass shaders.