Navigation
Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > ITargetPlatformSettings
- ITargetPlatformSettings::SupportsValueForType()
- FTargetPlatformMerged::SupportsValueForType()
- FTargetPlatformSettingsBase::SupportsValueForType()
References
Module | TargetPlatform |
Header | /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatformSettings.h |
Include | #include "Interfaces/ITargetPlatformSettings.h" |
bool SupportsValueForType
(
FName SupportedType,
FName RequiredSupportedValue
) const
Remarks
Checks whether the target platform supports the specified value for the specified type of support true if the feature is supported, false otherwise.
Parameters
Name | Description |
---|---|
SupportedType | The type of support being queried |
RequiredSupportedValue | The value of support needed |