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Unreal Engine C++ API Reference > Developer > TargetPlatform > Interfaces > FTargetDeviceId > FTargetDeviceId
References
Module | TargetPlatform |
Header | /Engine/Source/Developer/TargetPlatform/Public/Interfaces/TargetDeviceId.h |
Include | #include "Interfaces/TargetDeviceId.h" |
FTargetDeviceId
&40;
const FString & InPlatformName,
const FString & InDeviceName
&41;
Remarks
Creates and initializes a new target device identifier.
Parameters
Name | Description |
---|---|
InPlatformName | The name of the device's target platform. |
InDeviceName | The unique device name, i.e. IP address or computer name. |