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API > API/Developer > API/Developer/TargetPlatform
Interface for target platform modules.
| |
|
| Name |
ITargetPlatformSettingsModule |
| Type |
class |
| Header File |
/Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetPlatformSettingsModule.h |
| Include Path |
#include "Interfaces/ITargetPlatformSettingsModule.h" |
Syntax
class ITargetPlatformSettingsModule : public IModuleInterface
Implements Interfaces
Destructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
virtual ~ITargetPlatformSettingsModule()
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Virtual destructor. |
Interfaces/ITargetPlatformSettingsModule.h |
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Variables
Protected
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
Gets the module's target platforms. |
Interfaces/ITargetPlatformSettingsModule.h |
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Protected
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
This is where each platform module will fill out an array |
Interfaces/ITargetPlatformSettingsModule.h |
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