Navigation
API > API/Developer > API/Developer/TargetPlatform
Structure for information for processes that are running on a target device.
| Name | FTargetDeviceProcessInfo |
| Type | struct |
| Header File | /Engine/Source/Developer/TargetPlatform/Public/Interfaces/ITargetDevice.h |
| Include Path | #include "Interfaces/ITargetDevice.h" |
Syntax
struct FTargetDeviceProcessInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Id | int64 | Holds the process identifier. | Interfaces/ITargetDevice.h | |
| Name | FString | Holds the process name. | Interfaces/ITargetDevice.h | |
| ParentId | uint64 | Holds the identifier of the parent process. | Interfaces/ITargetDevice.h | |
| Threads | TArray< FTargetDeviceThreadInfo > | Holds the collection of threads that belong to this process. | Interfaces/ITargetDevice.h | |
| UserName | FString | The name of the user that owns this process. | Interfaces/ITargetDevice.h |