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Unreal Engine C++ API Reference > Developer > TargetPlatform > Common
Inheritance Hierarchy
- ITargetPlatformSettings
- FTargetPlatformSettingsBase
- TTargetPlatformSettingsBase
References
Module | TargetPlatform |
Header | /Engine/Source/Developer/TargetPlatform/Public/Common/TargetPlatformSettingsBase.h |
Include | #include "Common/TargetPlatformSettingsBase.h" |
Syntax
template<typename TPlatformProperties>
class TTargetPlatformSettingsBase : public FTargetPlatformSettingsBase
Constructors
Type | Name | Description | |
---|---|---|---|
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TTargetPlatformSettingsBase
(
const TCHAR* CookFlavor, |
Overridden from ITargetPlatformSettings
Type | Name | Description | |
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FString | Gets the platform's INI name (so an offline tool can load the INI for the given target platform). | |
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bool | SupportsFeature
(
ETargetPlatformFeatures Feature |
Checks whether the target platform supports the specified feature. |