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Unreal Engine C++ API Reference > Developer > TargetPlatform > Common > FTargetPlatformBase
- ITargetPlatform::SupportsValueForType()
- FTargetPlatformBase::SupportsValueForType()
References
Module | TargetPlatform |
Header | /Engine/Source/Developer/TargetPlatform/Public/Common/TargetPlatformBase.h |
Include | #include "Common/TargetPlatformBase.h" |
virtual bool SupportsValueForType
&40;
FName SupportedType,
FName RequiredSupportedValue
&41; const
Remarks
Checks whether the target platform supports the specified value for the specified type of support true if the feature is supported, false otherwise.
Parameters
Name | Description |
---|---|
SupportedType | The type of support being queried |
RequiredSupportedValue | The value of support needed |