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Unreal Engine C++ API Reference > Developer > TargetPlatform > Common > FTargetPlatformBase
References
Module | TargetPlatform |
Header | /Engine/Source/Developer/TargetPlatform/Public/Common/TargetPlatformBase.h |
Include | #include "Common/TargetPlatformBase.h" |
Source | /Engine/Source/Developer/TargetPlatform/Private/TargetPlatformBase.cpp |
static bool DoProjectSettingsMatchDefault
&40;
const FString & InPlatformName,
const FString & InSection,
const TArray< FString > &42; InBoolKeys,
const TArray< FString > &42; InIntKeys,
const TArray< FString > &42; InStringKeys
&41;