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Unreal Engine C++ API Reference > Developer > TargetDeviceServices > ITargetDeviceProxy
References
Module | TargetDeviceServices |
Header | /Engine/Source/Developer/TargetDeviceServices/Public/ITargetDeviceProxy.h |
Include | #include "ITargetDeviceProxy.h" |
int32 GetVariants
&40;
TArray< FName > & OutVariants
&41; const
Remarks
Gets the list of variants this device supports The number of variants in the list.
Parameters
Name | Description |
---|---|
OutVariants | This list will be populated with the unique variant names. |