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API > API/Developer > API/Developer/SourceControl
Operation used to shelve files in a changelist
| Name | FShelve |
| Type | class |
| Header File | /Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h |
| Include Path | #include "SourceControlOperations.h" |
Syntax
class FShelve : public FSourceControlOperationBase
Implements Interfaces
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Description | FText | Description of the changelist, will be used only to create a new changelist when needed | SourceControlOperations.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FText & GetDescription() |
SourceControlOperations.h | ||
void SetDescription
(
const FText& InDescription |
SourceControlOperations.h |
Overridden from ISourceControlOperation
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FText GetInProgressString() |
Get the string to display when this operation is in progress | SourceControlOperations.h | |
virtual FName GetName() |
Get the name of this operation, used as a unique identifier | SourceControlOperations.h |