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API > API/Developer > API/Developer/SlateFileDialogs > API/Developer/SlateFileDialogs/FSlateFileDialogsModule
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool OpenFileDialog
(
const void* ParentWindowHandle, |
SlateFileDialogs.h | ||
virtual bool OpenFileDialog
(
const void* ParentWindowHandle, |
SlateFileDialogs.h |
OpenFileDialog(const void *, const FString &, const FString &, const FString &, const FString &, uint32, TArray< FString > &)
| Name | OpenFileDialog |
| Type | function |
| Header File | /Engine/Source/Developer/SlateFileDialogs/Public/SlateFileDialogs.h |
| Include Path | #include "SlateFileDialogs.h" |
| Source | /Engine/Source/Developer/SlateFileDialogs/Public/ISlateFileDialogModule.h |
virtual bool OpenFileDialog
(
const void * ParentWindowHandle,
const FString & DialogTitle,
const FString & DefaultPath,
const FString & DefaultFile,
const FString & FileTypes,
uint32 Flags,
TArray< FString > & OutFilenames
)
OpenFileDialog(const void *, const FString &, const FString &, const FString &, const FString &, uint32, TArray< FString > &, int32 &, int32)
| Name | OpenFileDialog |
| Type | function |
| Header File | /Engine/Source/Developer/SlateFileDialogs/Public/SlateFileDialogs.h |
| Include Path | #include "SlateFileDialogs.h" |
| Source | /Engine/Source/Developer/SlateFileDialogs/Private/SlateFileDialogsModule.cpp |
virtual bool OpenFileDialog
(
const void * ParentWindowHandle,
const FString & DialogTitle,
const FString & DefaultPath,
const FString & DefaultFile,
const FString & FileTypes,
uint32 Flags,
TArray< FString > & OutFilenames,
int32 & OutFilterIndex,
int32 DefaultFilterIndex
)