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API > API/Developer > API/Developer/ShaderFormatOpenGL
| |
|
| Name |
GLSLVersion |
| Type |
enum |
| Header File |
/Engine/Source/Developer/ShaderFormatOpenGL/Public/ShaderFormatOpenGL.h |
| Include Path |
#include "ShaderFormatOpenGL.h" |
Syntax
enum GLSLVersion
{
GLSL_150_REMOVED,
GLSL_430_REMOVED,
GLSL_ES2_REMOVED,
GLSL_ES2_WEBGL_REMOVED,
GLSL_150_ES2_DEPRECATED,
GLSL_150_ES2_NOUB_DEPRECATED,
GLSL_150_ES3_1,
GLSL_ES2_IOS_REMOVED,
GLSL_310_ES_EXT_REMOVED,
GLSL_ES3_1_ANDROID,
GLSL_MAX,
}
Values
| Name |
Remarks |
| GLSL_150_REMOVED |
|
| GLSL_430_REMOVED |
|
| GLSL_ES2_REMOVED |
|
| GLSL_ES2_WEBGL_REMOVED |
|
| GLSL_150_ES2_DEPRECATED |
|
| GLSL_150_ES2_NOUB_DEPRECATED |
|
| GLSL_150_ES3_1 |
|
| GLSL_ES2_IOS_REMOVED |
|
| GLSL_310_ES_EXT_REMOVED |
|
| GLSL_ES3_1_ANDROID |
|
| GLSL_MAX |
|