bool ExecuteUnrealPak
(
const TCHAR* CmdLine
)
|
Application entry point Params: -Test test if the pak file is healthy -Extract extracts pak file contents (followed by a path, i.e.: -extract D:\ExtractedPak) -Create=filename response file to create a pak file with |
PakFileUtilities.h |
|
bool SignPakFile
(
const FString& InPakFilename,
const FRSAKeyHandle InSigningKey
)
|
Take an existing pak file and regenerate the signature file |
PakFileUtilities.h |
|
void WritePakFooter
(
FArchive& PakHandle,
FPakFooterInfo& FooterInfo
)
|
Write the index and other data at the end of a pak file after all the entries |
PakFileUtilities.h |
|