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| Name | FEdgeHash |
| Type | class |
| Header File | /Engine/Source/Developer/NaniteUtilities/Public/TriangleUtil.h |
| Include Path | #include "TriangleUtil.h" |
Syntax
class FEdgeHash
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FEdgeHash
(
int32 Num |
TriangleUtil.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| HashTable | FHashTable | TriangleUtil.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Add_Concurrent
(
int32 EdgeIndex, |
TriangleUtil.h | ||
void ForAllMatching
(
int32 EdgeIndex, |
TriangleUtil.h |