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API > API/Developer > API/Developer/NaniteBuilder > API/Developer/NaniteBuilder/IBuilderModule
| |
|
| Name |
FInputMeshData |
| Type |
struct |
| Header File |
/Engine/Source/Developer/NaniteBuilder/Public/NaniteBuilder.h |
| Include Path |
#include "NaniteBuilder.h" |
Syntax
struct FInputMeshData
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| MaterialIndices |
TArray< int32 > |
|
NaniteBuilder.h |
|
| MaxDeviation |
float |
|
NaniteBuilder.h |
|
| NumBoneInfluences |
uint8 |
|
NaniteBuilder.h |
|
| NumTexCoords |
uint8 |
|
NaniteBuilder.h |
|
| PercentTriangles |
float |
|
NaniteBuilder.h |
|
| Sections |
FMeshDataSectionArray |
|
NaniteBuilder.h |
|
| TriangleCounts |
TArray< uint32 > |
|
NaniteBuilder.h |
|
| TriangleIndices |
TArray< uint32 > |
|
NaniteBuilder.h |
|
| VertexBounds |
FBounds3f |
|
NaniteBuilder.h |
|
| Vertices |
FMeshBuildVertexData |
|
NaniteBuilder.h |
|