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Unreal Engine C++ API Reference > Developer > MessageLog > IMessageLogListing
- IMessageLogListing::OnSelectionChanged()
- FMessageLogListingViewModel::OnSelectionChanged()
References
Module | MessageLog |
Header | /Engine/Source/Developer/MessageLog/Public/IMessageLogListing.h |
Include | #include "IMessageLogListing.h" |
IMessageLogListing::FOnSelectionChangedEvent TBaseMulticastDelegate_NoParams OnSelectionChanged()