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API > API/Developer > API/Developer/MeshReductionInterface
References
Module | MeshReductionInterface |
Header | /Engine/Source/Developer/MeshReductionInterface/Public/IMeshReductionInterfaces.h |
Include | #include "IMeshReductionInterfaces.h" |
Syntax
class IMeshReduction
Remarks
Mesh reduction interface.
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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const FString & | Returns a unique string identifying both the reduction plugin itself and the version of the plugin. | |
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bool | IsReductionActive
(
const FMeshReductionSettings& ReductionSettings |
Returns true if mesh reduction is active. |
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bool | IsReductionActive
(
const FSkeletalMeshOptimizationSettings& ReductionSettings |
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bool | IsReductionActive
(
const FMeshReductionSettings& ReductionSettings, |
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bool | IsReductionActive
(
const FSkeletalMeshOptimizationSettings& ReductionSettings, |
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bool | IsSupported () |
Returns true if mesh reduction is supported |
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void | ReduceMeshDescription
(
FMeshDescription& OutReducedMesh, |
Reduces the raw mesh using the provided reduction settings. |
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bool | ReduceSkeletalMesh
(
USkeletalMesh* SkeletalMesh, |
Reduces the provided skeletal mesh. |