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API > API/Developer > API/Developer/MeshMergeUtilities > API/Developer/MeshMergeUtilities/FSkeletalMeshComponentAdapter
- IMaterialBakingAdapter::GetImportedMaterialSlotName()
- FSkeletalMeshComponentAdapter::GetImportedMaterialSlotName()
References
Module | MeshMergeUtilities |
Header | /Engine/Source/Developer/MeshMergeUtilities/Public/SkeletalMeshAdapter.h |
Include | #include "SkeletalMeshAdapter.h" |
Source | /Engine/Source/Developer/MeshMergeUtilities/Private/SkeletalMeshAdapter.cpp |
virtual FName GetImportedMaterialSlotName
&40;
int32 MaterialIndex
&41; const
Remarks
Returns the importer material slot name for the given index