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Unreal Engine C++ API Reference > Developer > MeshMergeUtilities
References
Module | MeshMergeUtilities |
Header | /Engine/Source/Developer/MeshMergeUtilities/Public/MeshMergeDataTracker.h |
Include | #include "MeshMergeDataTracker.h" |
Syntax
struct FMeshLODKey
Remarks
Structure representing a mesh and lod index
Variables
Constructors
Type | Name | Description | |
---|---|---|---|
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FMeshLODKey
(
uint32 InCombinedKey |
||
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FMeshLODKey
(
int32 MeshIndex, |
Functions
Type | Name | Description | |
---|---|---|---|
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int32 | GetLODIndex () |
|
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UStaticMesh * | GetMesh () |
|
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int32 | GetMeshIndex () |
|
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uint32 | ||
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void | SetVertexColorHash
(
uint32 InVertexColorHash |
Operators
Type | Name | Description | |
---|---|---|---|
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bool | operator==
(
const FMeshLODKey& Other |