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| Name | MaterialUtilities |
| Type | Developer |
| Location | /Engine/Source/Developer/MaterialUtilities/ |
| Module Build Rules | MaterialUtilities.Build.cs |
Classes
| Name | Remarks |
|---|---|
| FMaterialUtilities | Material utilities |
| FMeshRenderer | Class used as an interface for baking materials to textures using mesh/vertex-data |
Structs
| Name | Remarks |
|---|---|
| FExportMaterialProxyCache | Export material proxy cache |
| FFlattenMaterial | Structure used for storing intermediate baked down material data/samples |
| FMaterialMergeData | Intermediate material merging data |
| FSectionInfo | Struct to store per section info used to populate data after (multiple) meshes are merged together |
Enums
Public
| Name | Remarks |
|---|---|
| EFlattenMaterialProperties | TODO replace this with rendering property enum when extending the system |