 |
bool |
bConstrainGraphToLocalMinMax |
Graphs will be scaled around local Min/Max values (values being displayed) rather than all historic data |
 |
bool |
bDrawExtremesOnGraphs |
Whether to extreme values on graph (data has to be provided for extreme values) |
 |
bool |
bForceUniqueLogNames |
Controls how we generate log names. |
 |
bool |
bIgnoreTrivialLogs |
Whether to show trivial logs, i.e. the ones with only one entry. |
 |
bool |
bLogNavOctreeOnStop |
Whether to dump Navigation Octree on Stop recording or not |
 |
bool |
bPersistentFilters |
Whether to store all filter settings on exit |
 |
bool |
bResetDataWithNewSession |
Whether to reset current data or not for each new session. |
 |
bool |
bSearchInsideLogs |
Whether to search/filter categories or to get text vlogs into account too |
 |
bool |
bShowHistogramLabelsOutside |
Whether to show histogram labels inside graph or outside. Property disabled for now. |
 |
bool |
bStickToRecentData |
Whether to show the recent data or not. Property disabled for now. |
 |
bool |
bUseFilterVolumes |
Whether to only show events occuring within one of visual logger filter volumes currently in the level |
 |
bool |
bUsePlayersOnlyForPause |
Whether to use PlayersOnly during Pause or not |
 |
TObjectPtr< class UMaterial > |
DebugMeshMaterialFakeLight |
A material used to render debug meshes with kind of flat shading, mostly used by Visual Logger tool. |
 |
FString |
DebugMeshMaterialFakeLightName |
|
 |
float |
DefaultCameraDistance |
Camera distance used to setup location during reaction on log item double click |
 |
FColor |
GraphsBackgroundColor |
Background color for 2d graphs visualization |
 |
FVisualLoggerFiltersData |
PersistentFilters |
|
 |
int32 |
TrivialLogsThreshold |
Threshold for trivial Logs |