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Unreal Engine C++ API Reference > Developer > Localization
Inheritance Hierarchy
- FPortableObjectEntryKey
- FPortableObjectEntry
References
Module | Localization |
Header | /Engine/Source/Developer/Localization/Public/PortableObjectFormatDOM.h |
Include | #include "PortableObjectFormatDOM.h" |
Syntax
class FPortableObjectEntry : public FPortableObjectEntryKey
Remarks
Class for representing entries in a Portable Object file(.po) or a Portable Object Template file(.pot).
Variables
Type | Name | Description | |
---|---|---|---|
TArray< FString > | ExtractedComments | ||
TArray< FString > | Flags | ||
TArray< FString > | MsgStr | Represents the translated text. | |
TArray< FString > | ReferenceComments | ||
TArray< FString > | TranslatorComments | ||
TArray< FString > | UnknownElements | Stores any unknown elements we may encounter when processing a Portable Object file. |
Constructors
Type | Name | Description | |
---|---|---|---|
Functions
Type | Name | Description | |
---|---|---|---|
void | AddExtractedComment
(
const FString& InComment |
Helper function that adds to the extracted comments. | |
void | AddExtractedComments
(
const TArray< FString >& InComments |
Helper function that adds to the extracted comments. | |
void | AddReference
(
const FString& InReference |
Helper function that adds to the reference comments. | |
void | AddReferences
(
const TArray< FString >& InReferences |
Helper function that adds to the reference comments. | |
void | AddTranslatorComment
(
const FString& InComment |
Helper function that adds to the translator comments. | |
void | AddTranslatorComments
(
const TArray< FString >& InComments |
Helper function that adds to the translator comments. | |
FString | ToString () |
Function to convert the entry to a string. |