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Unreal Engine C++ API Reference > Developer > Localization > FPortableObjectCulture
References
Module | Localization |
Header | /Engine/Source/Developer/Localization/Public/PortableObjectFormatDOM.h |
Include | #include "PortableObjectFormatDOM.h" |
Source | /Engine/Source/Developer/Localization/Private/PortableObjectFormatDOM.cpp |
FString GetDefaultPluralForms&40;&41; const
Remarks
Retrieves the language default plural forms. If no plural forms are provided for this language we use this to pull from a set of defaults if available.