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Unreal Engine C++ API Reference > Developer > Localization
References
Module | Localization |
Header | /Engine/Source/Developer/Localization/Public/LocalizationTargetTypes.h |
Include | #include "LocalizationTargetTypes.h" |
Syntax
USTRUCT ()
struct FLocalizationExportingSettings
Variables
Type | Name | Description | |
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ELocalizedTextCollapseMode | CollapseMode | How should we collapse down text when exporting to PO? |
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EPortableObjectFormat | POFormat | Which format of PO file should we use? |
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bool | ShouldAddSourceLocationsAsComments | Should source locations be added to PO file entries as comments? Useful if a third party service doesn't expose PO file reference comments, which typically store the source location. |
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bool | ShouldPersistCommentsOnExport | Should user comments in existing PO files be persisted after export? Useful if using a third party service that stores editor/translator notes in the PO format's comment fields. |
Constructors
Type | Name | Description | |
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