Navigation
Unreal Engine C++ API Reference > Developer > Localization > FLocTextHelper
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
bool | SaveNativeArchive
(
FText* OutError |
Attempt to save the native archive file. |
![]() ![]() |
bool | SaveNativeArchive
(
const FString& InArchiveFilePath, |
Attempt to save the native archive file to the given file path. |