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Unreal Engine C++ API Reference > Developer > LauncherServices > ILauncherDeviceGroup
References
Module | LauncherServices |
Header | /Engine/Source/Developer/LauncherServices/Public/ILauncherDeviceGroup.h |
Include | #include "ILauncherDeviceGroup.h" |
void AddDevice
(
const FString & DeviceID
)
Remarks
Adds a device to the group.
Parameters
Name | Description |
---|---|
DeviceID | The identifier of the device to add. |