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Unreal Engine C++ API Reference > Developer > LauncherServices
Type
typedef TBaseDelegate_NoParams< bool > FIsCookFinishedDelegate
References
Module | LauncherServices |
Header | /Engine/Source/Developer/LauncherServices/Public/ILauncherProfile.h |
Include | #include "ILauncherProfile.h" |
Remarks
Delegate type for detecting if cook is finished Used when cooking from the editor. Specific cook task will wait for the cook to be finished by the editor