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Unreal Engine C++ API Reference > Developer > HierarchicalLODUtilities > IHierarchicalLODUtilities
- IHierarchicalLODUtilities::AreActorsClustered()
- FHierarchicalLODUtilities::AreActorsClustered()
References
Module | HierarchicalLODUtilities |
Header | /Engine/Source/Developer/HierarchicalLODUtilities/Public/IHierarchicalLODUtilities.h |
Include | #include "IHierarchicalLODUtilities.h" |
const bool AreActorsClustered
(
const TArray< AActor * > & InActors
)
Remarks
Checks if all actors are part of a cluster