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API > API/Developer > API/Developer/HierarchicalLODUtilities
| |
|
| Name |
EClusterGenerationError |
| Type |
enum |
| Header File |
/Engine/Source/Developer/HierarchicalLODUtilities/Public/IHierarchicalLODUtilities.h |
| Include Path |
#include "IHierarchicalLODUtilities.h" |
Syntax
enum EClusterGenerationError
{
None = 0,
ValidActor = 1 << 1,
InvalidActor = 1 << 2,
ActorHiddenInGame = 1 << 3,
ExcludedActor = 1 << 4,
LODActor = 1 << 5,
ActorTooSmall = 1 << 6,
AlreadyClustered = 1 << 7,
ComponentHiddenInGame = 1 << 8,
MoveableComponent = 1 << 9,
ExcludedComponent = 1 << 10,
}
Values
| Name |
Remarks |
| None |
|
| ValidActor |
|
| InvalidActor |
|
| ActorHiddenInGame |
|
| ExcludedActor |
|
| LODActor |
|
| ActorTooSmall |
|
| AlreadyClustered |
|
| ComponentHiddenInGame |
|
| MoveableComponent |
|
| ExcludedComponent |
|