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Unreal Engine C++ API Reference > Developer > FunctionalTesting
Inheritance Hierarchy
- UObject
- UGroundTruthData
References
Module | FunctionalTesting |
Header | /Engine/Source/Developer/FunctionalTesting/Public/GroundTruthData.h |
Include | #include "GroundTruthData.h" |
Syntax
UCLASS (BlueprintType)
class UGroundTruthData : public UObject
Variables
Type | Name | Description | |
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bool | bResetGroundTruth | |
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TObjectPtr< UObject > | ObjectData |
Constructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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bool | CanModify () |
|
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UObject * | LoadObject () |
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void | PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
|
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void | ResetObject () |
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void | SaveObject
(
UObject* GroundTruth |