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Used to expose C++ functions to tests that we don't want to make BP accessible in the engine itself.
| Name | UFunctionalTestUtilityLibrary |
| Type | class |
| Header File | /Engine/Source/Developer/FunctionalTesting/Classes/FunctionalTestUtilityLibrary.h |
| Include Path | #include "FunctionalTestUtilityLibrary.h" |
Syntax
UCLASS (MinimalAPI)
class UFunctionalTestUtilityLibrary : public UBlueprintFunctionLibrary
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UBlueprintFunctionLibrary → UFunctionalTestUtilityLibrary
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static UTraceQueryTestResults * TraceChannelTestUtil
(
UObject* WorldContextObject, |
Helper function to trace and permute many options at once | FunctionalTestUtilityLibrary.h |
|