Navigation
API > API/Developer > API/Developer/FunctionalTesting
| Name | UFuncTestRenderingComponent |
| Type | class |
| Header File | /Engine/Source/Developer/FunctionalTesting/Classes/FuncTestRenderingComponent.h |
| Include Path | #include "FuncTestRenderingComponent.h" |
Syntax
UCLASS (HideCategories=Object, EditInlineNew)
class UFuncTestRenderingComponent : public UPrimitiveComponent
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UActorComponent → USceneComponent → UPrimitiveComponent → UFuncTestRenderingComponent
Implements Interfaces
- IAsyncPhysicsStateProcessor
- IInterface_AssetUserData
- IInterface_AsyncCompilation
- INavRelevantInterface
- IPhysicsComponent
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UFuncTestRenderingComponent
(
const FObjectInitializer& ObjectInitializer |
FuncTestRenderingComponent.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FBoxSphereBounds CalcBounds
(
const FTransform& LocalToWorld |
FuncTestRenderingComponent.h | ||
virtual FPrimitiveSceneProxy * CreateSceneProxy() |
FuncTestRenderingComponent.h | ||
virtual bool ShouldRecreateProxyOnUpdateTransform() |
FuncTestRenderingComponent.h |