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Unreal Engine C++ API Reference > Developer > FunctionalTesting > AFunctionalAITestBase
- AFunctionalTest::StartTest()
- AFunctionalAITestBase::StartTest()
References
Module | FunctionalTesting |
Header | /Engine/Source/Developer/FunctionalTesting/Classes/FunctionalAITest.h |
Include | #include "FunctionalAITest.h" |
Source | /Engine/Source/Developer/FunctionalTesting/Private/FunctionalAITest.cpp |
virtual void StartTest()
Remarks
Called once the IsReady() check for the test returns true. After that happens the test has Officially started, and it will begin receiving Ticks in the blueprint.